- #Gta 4 loading screen eboot fix install#
- #Gta 4 loading screen eboot fix mod#
- #Gta 4 loading screen eboot fix Patch#
- #Gta 4 loading screen eboot fix mods#
#Gta 4 loading screen eboot fix install#
yft you know you can still install it just use the same.
#Gta 4 loading screen eboot fix mod#
yfts are slightly different though, but its good that you know you don't need two seperate ones for the mod to work so that if you only have one. yft file is just copy and renamed so there is ( example) adder.yft and adder_hi.yft, it is mainly stock GTA cars that have two different. yft files are identicle a lot of the time,
You can still install an add on car as a replace carĪll you have to do is put the dlc.rpf of the add on somewhere (anywhere) in your gta folder then use openIV to open it, extract the car files, then use them to replace whatever car you want. Reason 2: if your modded car cant behave well on the handling of whatever car you replaced this can be a problem, most cars will work on anything from the adder to the panto, but some cars will flip over when you turn or the suspension travel will be too much and the wheels might scrape or go through the wheel arches, these can be fixed by changing the cars info lines the ta file, take the handling info from the car it was supposed to replace, and put it over the handling of the car you have replaced. This Koenigsegg however has no such texture restrictions, you could install that over ANY car without any texture issues as everything it needs is included in the. ytd it should solve any issues, example cars, this schafter is based off the stock GTA V car, ( ) it uses interior textures and dial textures that the original car uses so it must replace an ingame shafter for the textures to look pretty, if you don't care about a few missing textures you can still go ahead and install over a different car. ytd file, then it will be unable to locate them and it's interior textures etc will show up as a mess ingame, the textures it wants should be in the vehshare file so if you can dig them out and put them in the. Reason 1: if the car uses any GTA V stock textures, if it a vanilla car edit then it will use them, if you place one of these cars in the wrong location and it doesn't have all the necessary stock textures already in its. You do NOT need to install it over the specific car it has been named to replace, there are only two things that will prevent it from working correctly if you replace a different car. If you search for a car that has multiple versions, look at the names of the folders, for example if it shows a copy of the car in the 圆4e.rpf location, and in the patchday2ng location, then you know to replace the patchday2ng car file as that is the newer location that the game is usingĪ car mod can replace ANY car in the game regardless of type,
#Gta 4 loading screen eboot fix mods#
(Note i have two adder_hi folders in my GTA in this screenshot because i'm using a mods folder, i highly advise you do this, OpenIV will do it for you if you let it when it asks you, it duplicates your car files so if something goes wrong you can revert to the original)
Make sure you hit "edit mode" at the top of openIV before you try doing anythingĪn easy way to find the newest file for a car is to click "Tools" then "search" on openIV (Hotkeys Ctrl + F3) then type in the name of the car you are replacing,įor example if you search adder_hi it will bring up every file in the entire game with that name, that particular car has never been updated so it will show you the one file by that name located in 圆4e.rpf>levels>gta5>vehicles.rpfĬlick the file to be taken to that location where you can then replace it
#Gta 4 loading screen eboot fix Patch#
You can find the cars to replace in different locations inside "vehicle.rpf" files, these files are located inside your gta folders including "圆4e" "圆4w" and "update" folders, cars are sometimes duplicated, if a car was in the game when it launched it will be in the "圆4e" vehicles.rpf, however if the car got updated in a dlc or patch, the car will ALSO be in the "update" or "圆4w" dlc and patch vehicle.rpf's Now obviously the simple stuff is that car mods are installed with openIV, pretty much everyone knows that but if you are new to the modding scene here you go. This is just some things people should know about car mods that a lot of people don't realize and some things I find myself having to answer questions about repeatedly.